Product Info: 2017 @ San Francisco | Type : Individual Work | Role : UX/UI Designer
Goal : How to improve the interactivity of a traditional game with advances to voice and speech recognition.
Research :
Possible User Inputs:
Possible User Outputs:
Sound, Text, Image, Motion in screen
Possible Advantages in playing speech recognition game:
Accurate, Fun, Easy
Possible Disadvantages in playing speech recognition game:
Accent Issues, Delay in response, Words with similar sounds gets confused.
Game Rules:
Can only create a 3 or 4 letter correct words from a given set of sixteen letters in a matrix .
A valid word can only be formed if each letter is contiguous (i.e. side-by-side, above or below, or on the diagonal) with the next, and no letter position can be used more than once in any given word.
Timer runs immediately as the game starts & the game ends as the timer stops.
No two letters should be used repeatedly while making a word ex: Sister & Sisters (letter S should be used only once)
Each words meaning is given with reference to Dictionary.com
Scoring :
Three or Four letter words - 3 points
Five letter words - 4 points
One additional point for every additional letter above five letter words
Bonus points will be given for rare and ultra rare words
WireFrames & Prototypes:
Loading Page
OnBoarding Page
Introduction - on app features
Landing Screen
Start Page